Builder of Engines, Systems & Interfaces

Ibuildthesystemsunderneaththesystems

Infrastructure that scales. Interfaces that feel.
Code that speaks for itself.

0+

Systems Built

0

Active Engines

0%

Uptime Focus

engine.config.ts
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01

About

I'm Ansh — a systems thinker and UI engineer who obsesses over both the architecture underneath and the interface on top.

I don't just build features — I build the engines that generate features. The schemas, the pipelines, the systems that make other systems work. And I make sure every pixel they touch looks intentional.

TypeScriptReactNext.jsAI/MLSystemsUI Design
sys.identity
A

Ansh

Systems & UI Engineer

roleFull-Stack + UI
focusInfra & Design
stackTS, React, AI
statusBuilding
iamwicked.dev
sys.capabilities
Frontend Architecture95%
Systems Design90%
UI Engineering92%
AI Integration78%
Backend / Infra88%

“Everything is an engine. Everything has a schema. Everything scales.”

Operating Principle
02

Focus Areas

What I engineer

01

Memory Engines

Persistent context systems that remember, retrieve, and reason across sessions.

< 50ms

Retrieval

02

Workflow Orchestration

State machines, pipelines, and automation graphs that run without supervision.

24+

Nodes

03

Permission Architectures

Fine-grained access control systems that scale to any complexity.

Field

Granularity

04

AI Reasoning

Structured thinking frameworks that turn models into reliable decision-makers.

+34%

Accuracy

04

Philosophy

Not a portfolio.
A personal operating system.

Where every system is a living architecture, every page is a module, and the whole site is a reflection of how I think.